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Jeremy Danger Dean

Unity3D / Metaverse / VR / .NET Engineer


  • Name: Jeremy Danger Dean
  • Title: Software Engineer
  • Social:
  • Location: Los Angeles Area


Back in the 90's, the Internet was barely taking flight, yet there was already talk that one day, the whole world would come together in virtual worlds. That time is here.

I'm a 27 year software engineer veteran, artist, student of story and dreamer that has dedicated his long career of unique skills to helping the Metaverse become a reality.

Download Resume


What I Can Do

I've been working professionally since the late 90's and have had to wear many hats. However, these are the skills that I make an effort to grow in every day.

.NET Development

20+ years

Extensive knowledge in website development, windows apps, web services and more using the .NET framework and SQL Server.
  • Web Development
  • Windows Applications
  • SQL Server Databases
  • Web Services
  • Windows Services
  • RESTful API's
  • WCF Services
  • Bootstrap
  • Javascript/JQuery
  • And More...


3 years

I am a certified Unity Game Designer and have created several applications in Unity3D, including storybook apps, comic book reader apps, location based games and VR environments.
  • Navmeshes and Agents
  • Cinemachine Cutscenes
  • AI Using GOAP Principles
  • UV Unwrapping
  • Advanced C# Scripting
  • Audio Source Control
  • Light Baking Optimization
  • Platform Exports
  • Performance Tuning
  • AR Image Targets
  • VR Interfaces
  • And More...


20+ years

I use Photoshop for creating and modifying web images, photo manipulation, digital painting, photo restoration and more.
  • Photo Manipulation
  • Digital Painting
  • Color Correction
  • Surface Painting
  • Photo Restoration
  • Image Optimization
  • Brush & Pattern Creation
  • Typography Manipulation
  • Perspective Techniques
  • Action Utilization
  • Batch Processing
  • And More...


1 year

have a solid understanding of Metaverse and Web3 principals and techinques as they apply to the evolution of the Metaverse. I have created my own blockchain from scratch in order to better understand how they work and how to better leverage them.

I have a solid understanding of the following concepts and the challenges they present in evolving the Metaverse:

  • Interopability
  • Cryptocurrencies
  • Bandwidth
  • Metaverse Wallets
  • Blockchain & NFT's
  • And More...


10 years

I use Adobe Premiere and After Effects as tools to tell stories about people, projects and businesses.
  • Documentaries
  • Fictional Stories
  • Commercials
  • Animated Logos
  • Interviews
  • And More...


Over 20 Years of Experience in Software Development

Here is a brief rundown of my experience in technology and art. For more information, please download my resume.

Nexaverse Worlds

Metaverse Engineer

2022 - PRESENT
A Metaverse world in development that promises to deliver VR experiences that enable users to explore the universe in an immersive gameplay style. Own your own planet, build on it, start a business, explore the galaxy, craft new items and forage for digital materials in a world built on the blockchain.
Star Aces

Creative Engineer

2023 - PRESENT
An animated web series in development that showcases the types of adventures one is to have in "Nexaverse Worlds", a Metaverse platform also in development.
Waypointer Studio

Senior Engineer

2021 - 2022
The lead engineer for Waypointer Studio, a software application that allowed non-programmers to create logic controlled programs tailored to story-driven mobile adventures, escape room control, automated IoT shows and routines and more.
Faraway Tales

Creative Director

2020 - 2021
I had the honor of working with extremely talented artists from around the country to produce some fully illustrated storybook mobile applications that showcased our own spin on well-known fairytales.
The Monster Hunt

Creative Engineer

On Halloween night of 2019, kids from all over my home town city of Temecula, CA participated in a mobile adventure that allowed kids to augment their trick-or-treating experience by using their mobile device to scan for AR monsters around their neighborhoods and win a prize for the most monsters collected.
Websites, Websites, Websites

Software Engineer

1998 - Present
Over the decades, I've worked in creating small and corporate scale websites for many industries including the Insurance, Automotive, Food and Entertainment industries using the .NET framework and SQL Server.



Below are some certificates that I have acquired in the last few years.


Certified Associate

2023 - 2026
I am a certified Unity3D Game Designer and am extremely comfortable developing in Unity3D in both game environments, location based games, applications and VR.

View Certificate


What am I working on? Thanks for asking! Here's a list of ongoing projects that I'm currently working on.


Drop Me a Line

If you need to get a hold of me, this is the best and fastest way. Use the form below, or reach me on social media and I'll respond as soon as I can. Thanks!

Jeremy Danger Dean
Los Angeles, CA, United States

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Jeremy Danger Dean

Software Engineer
Metaverse Engineer
Unity3D Developer